galched-bot/modules/discord/songhandlers.go

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package discord
import (
"encoding/binary"
"io"
"log"
"os"
"time"
"github.com/bwmarrin/discordgo"
"github.com/pkg/errors"
"go.uber.org/atomic"
"galched-bot/modules/settings"
)
type (
songData [][]byte
SongHandler struct {
globalLock *atomic.Bool
songLock *atomic.Bool
song songData
signature string
description string
voiceChannel string
permissions []string
timeout time.Duration
}
)
func (h *SongHandler) Signature() string {
return h.signature
}
func (h *SongHandler) Description() string {
return h.description
}
func (h *SongHandler) IsValid(msg string) bool {
return msg == h.signature
}
func (h *SongHandler) Handle(s *discordgo.Session, m *discordgo.MessageCreate) {
var permitted bool
for i := range h.permissions {
if m.Author.Username == h.permissions[i] {
permitted = true
break
}
}
if len(h.permissions) > 0 && !permitted {
log.Printf("discord: unathorized %s message from %s",
h.signature, m.Author.Username)
return
}
// Find the channel that the message came from.
c, err := s.State.Channel(m.ChannelID)
if err != nil {
// Could not find channel.
return
}
// Find the guild for that channel.
g, err := s.State.Guild(c.GuildID)
if err != nil {
// Could not find guild.
return
}
// Look for the message sender in that guild's current voice states.
LogMessage(m)
if h.globalLock.CAS(false, true) {
if h.songLock.CAS(false, true) {
err = playSound(s, g.ID, h.voiceChannel, h.song)
if err != nil {
log.Println("discord: error playing sound:", err)
}
h.globalLock.Store(false)
time.Sleep(h.timeout)
defer h.songLock.Store(false)
return
}
h.globalLock.Store(false)
}
}
func SongHandlers(s *settings.Settings) []MessageHandler {
result := make([]MessageHandler, 0, len(s.Songs))
g := new(atomic.Bool)
for i := range s.Songs {
song, err := loadSong(s.Songs[i].Path)
if err != nil {
log.Println("discord: error loading song file", err)
continue
}
handler := &SongHandler{
globalLock: g,
songLock: new(atomic.Bool),
song: song,
signature: s.Songs[i].Signature,
description: s.Songs[i].Description,
voiceChannel: s.DiscordVoiceChannel,
permissions: s.Songs[i].Permissions,
timeout: s.Songs[i].Timeout,
}
result = append(result, handler)
}
return result
}
// playSound plays the current buffer to the provided channel.
func playSound(s *discordgo.Session, guildID, channelID string, song songData) error {
// Join the provided voice channel.
vc, err := s.ChannelVoiceJoin(guildID, channelID, false, true)
if err != nil {
return err
}
// Sleep for a specified amount of time before playing the sound
time.Sleep(250 * time.Millisecond)
// Start speaking.
vc.Speaking(true)
// Send the buffer data.
for _, buff := range song {
vc.OpusSend <- buff
}
// Stop speaking
vc.Speaking(false)
// Sleep for a specified amount of time before ending.
time.Sleep(250 * time.Millisecond)
// Disconnect from the provided voice channel.
vc.Disconnect()
return nil
}
func loadSong(path string) (songData, error) {
file, err := os.Open(path)
if err != nil {
return nil, errors.Wrap(err, "error opening dca file")
}
var (
opuslen int16
buffer = make(songData, 0)
)
for {
// Read opus frame length from dca file.
err = binary.Read(file, binary.LittleEndian, &opuslen)
// If this is the end of the file, just return.
if err == io.EOF || err == io.ErrUnexpectedEOF {
err := file.Close()
if err != nil {
return nil, err
}
return buffer, nil
}
if err != nil {
return nil, errors.Wrap(err, "error reading from dca file")
}
// Read encoded pcm from dca file.
InBuf := make([]byte, opuslen)
err = binary.Read(file, binary.LittleEndian, &InBuf)
// Should not be any end of file errors
if err != nil {
return nil, errors.Wrap(err, "error reading from dca file")
}
// Append encoded pcm data to the buffer.
buffer = append(buffer, InBuf)
}
}